Level: | Clr 2 |
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Components: | V, S, DF |
Casting Time: | 1 standard action |
Range: | Touch |
Target: | Weapon touched or fifty projectiles (all of which must be in contact with each other at the time of casting) |
Duration: | 1 min./level |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
Align weapon makes a weapon good, evil, lawful, or chaotic, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.
You can’t cast this spell on a natural weapon, such as an unarmed strike.
When you make a weapon good, evil, lawful, or chaotic, align weapon is a good, evil, lawful, or chaotic spell, respectively.