Owl | Celestial Owl | |
---|---|---|
Size/Type: | Tiny Animal | Tiny Magical Beast (Extraplanar) |
Hit Dice: | 1d8 (4 hp) | 1d8 (4 hp) |
Initiative: | +3 | +3 |
Speed: | 10 ft. (2 squares), fly 40 ft. (average) | 10 ft. (2 squares), fly 40 ft. (average) |
Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: | +0/-11 | +0/-11 |
Attack: | Talons +5 melee (1d4-3) | Talons +5 melee (1d4-3) |
Full Attack: | Talons +5 melee (1d4-3) | Talons +5 melee (1d4-3) |
Space/Reach: | 2½ ft./0 ft. | 2½ ft./0 ft. |
Special Attacks: | — | Smite Evil |
Special Qualities: | Low-light vision | Low-light vision, darkvision 60ft., resistance to acid 5, cold 5, and electricity 5, spell resistance 6 |
Saves: | Fort +2, Ref +5, Will +2 | Fort +2, Ref +5, Will +2 |
Abilities: | Str 4, Dex 17, Con 10, Int 2, Wis 14, Cha 4 | Str 4, Dex 17, Con 10, Int 3, Wis 14, Cha 4 |
Skills: | Listen +14, Move Silently +17, Spot +6* | Listen +14, Move Silently +17, Spot +6* |
Feats: | Alertness, Weapon FinesseB | Alertness, Weapon FinesseB |
Environment: | Temperate forests | Any good-aligned plane |
Organization: | Solitary | Solitary |
Challenge Rating: | ¼ | ¼ |
Alignment: | Always neutral | Always lawful good |
Advancement: | 2 HD (Small) | 2 HD (Small) |
Level Adjustment: | — | — |
The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both talons into a single attack.
Owls swoop quietly down onto prey, attacking with their powerful talons.
Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.
These celestial creatures are commonly summoned by the summon monster I spell.
Once per day a celestial owl can make a normal melee attack to deal 1 point of extra damage against an evil foe.