|
Monstrous Centipede, Tiny |
Monstrous Centipede, Small |
Size/Type: |
Tiny Vermin |
Small Vermin |
Hit Dice: |
¼ d8 (1 hp) |
½ d8 (2 hp) |
Initiative: |
+2 |
+2 |
Speed: |
20 ft. (4 squares), climb 20 ft. |
30 ft. (6 squares), climb 30 ft. |
Armor Class: |
14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 |
Base Attack/Grapple: |
+0/-13 |
+0/-7 |
Attack: |
Bite +4 melee (1d3-5 plus poison) |
Bite +3 melee (1d4-3 plus poison) |
Full Attack: |
Bite +4 melee (1d3-5 plus poison) |
Bite +3 melee (1d4-3 plus poison) |
Space/Reach: |
2½ ft./0 ft. |
5 ft./5 ft. |
Special Attacks: |
Poison |
Poison |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., vermin traits |
Saves: |
Fort +2, Ref +2, Will +0 |
Fort +2, Ref +2, Will +0 |
Abilities: |
Str 1, Dex 15, Con 10, Int Ø, Wis 10, Cha 2 |
Str 5, Dex 15, Con 10, Int Ø, Wis 10, Cha 2 |
Skills: |
Climb +10, Hide +18, Spot +4 |
Climb +10, Hide +14, Spot +4 |
Feats: |
Weapon FinesseB |
Weapon FinesseB |
Environment: |
Underground |
Underground |
Organization: |
Colony (8-16) |
Colony (2-5) or swarm (6-11) |
Challenge Rating: |
1/8 |
¼ |
Advancement: |
— |
— |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Medium |
Fiendish Monstrous Centipede, Medium |
Size/Type: |
Medium Vermin |
Medium Magical Beast (Extraplanar) |
Hit Dice: |
1d8 (4 hp) |
1d8 (4 hp) |
Initiative: |
+2 |
+2 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
14 (+2 Dex, +2 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: |
+0/-1 |
+0/-1 |
Attack: |
Bite +2 melee (1d6-1 plus poison) |
Bite +2 melee (1d6-1 plus poison) |
Full Attack: |
Bite +2 melee (1d6-1 plus poison) |
Bite +2 melee (1d6-1 plus poison) |
Space/Reach: |
5 ft./5 ft. |
5 ft./5 ft. |
Special Attacks: |
Poison |
Poison, smite good |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., resistance to cold 5, and fire 5, spell resistance 6, vermin traits |
Saves: |
Fort +2, Ref +2, Will +0 |
Fort +2, Ref +2, Will +0 |
Abilities: |
Str 9, Dex 15, Con 10, Int Ø, Wis 10, Cha 2 |
Str 9, Dex 15, Con 10, Int 3, Wis 10, Cha 2 |
Skills: |
Climb +10, Hide +10, Spot +4 |
Climb +10, Hide +10, Spot +4 |
Feats: |
Weapon FinesseB |
Weapon FinesseB |
Environment: |
Underground |
Any evil-aligned plane |
Organization: |
Solitary or colony (2-5) |
Solitary or colony (2-5) |
Challenge Rating: |
½ |
½ |
Advancement: |
— |
— |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Large |
Fiendish Monstrous Centipede, Large |
Size/Type: |
Large Vermin |
Large Magical Beast (Extraplanar) |
Hit Dice: |
3d8 (13 hp) |
3d8 (13 hp) |
Initiative: |
+2 |
+2 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: |
+2/+7 |
+2/+7 |
Attack: |
Bite +3 melee (1d8+1 plus poison) |
Bite +3 melee (1d8+1 plus poison) |
Full Attack: |
Bite +3 melee (1d8+1 plus poison) |
Bite +3 melee (1d8+1 plus poison) |
Space/Reach: |
10 ft./5 ft. |
10 ft./5 ft. |
Special Attacks: |
Poison |
Poison, smite good |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Darkvision 60 ft., resistance to cold 5, and fire 5, spell resistance 8, vermin traits |
Saves: |
Fort +3, Ref +3, Will +1 |
Fort +3, Ref +3, Will +1 |
Abilities: |
Str 13, Dex 15, Con 10, Int Ø, Wis 10, Cha 2 |
Str 13, Dex 15, Con 10, Int 3, Wis 10, Cha 2 |
Skills: |
Climb +10, Hide +6, Spot +4 |
Climb +10, Hide +6, Spot +4 |
Feats: |
Weapon FinesseB |
Weapon FinesseB |
Environment: |
Underground |
Any evil-aligned plane |
Organization: |
Solitary or colony (2-5) |
Solitary or colony (2-5) |
Challenge Rating: |
1 |
1 |
Advancement: |
4-5 HD (Large) |
4-5 HD (Large) |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Huge |
Fiendish Monstrous Centipede, Huge |
Size/Type: |
Huge Vermin |
Huge Magical Beast (Extraplanar) |
Hit Dice: |
6d8+6 (33 hp) |
6d8+6 (33 hp) |
Initiative: |
+2 |
+2 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 |
16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 |
Base Attack/Grapple: |
+4/+15 |
+4/+15 |
Attack: |
Bite +5 melee (2d6+4 plus poison) |
Bite +5 melee (2d6+4 plus poison) |
Full Attack: |
Bite +5 melee (2d6+4 plus poison) |
Bite +5 melee (2d6+4 plus poison) |
Space/Reach: |
15 ft./10 ft. |
15 ft./10 ft. |
Special Attacks: |
Poison |
Poison, smite good |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Damage reduction 5/magic, darkvision 60 ft., resistance to cold 5, and fire 5, spell resistance 11, vermin traits |
Saves: |
Fort +6, Ref +4, Will +2 |
Fort +6, Ref +4, Will +2 |
Abilities: |
Str 17, Dex 15, Con 12, Int Ø, Wis 10, Cha 2 |
Str 17, Dex 15, Con 12, Int 3, Wis 10, Cha 2 |
Skills: |
Climb +11, Hide +2, Spot +4 |
Climb +11, Hide +2, Spot +4 |
Feats: |
— |
— |
Environment: |
Underground |
Any evil-aligned plane |
Organization: |
Solitary or colony (2-5) |
Solitary or colony (2-5) |
Challenge Rating: |
2 |
3 |
Advancement: |
7-11 HD (Huge) |
7-11 HD (Huge) |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Gargantuan |
Fiendish Monstrous Centipede, Gargantuan |
Size/Type: |
Gargantuan Vermin |
Gargantuan Magical Beast (Extraplanar) |
Hit Dice: |
12d8+12 (66 hp) |
12d8+12 (66 hp) |
Initiative: |
+2 |
+2 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16 |
18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16 |
Base Attack/Grapple: |
+9/+27 |
+9/+27 |
Attack: |
Bite +11 melee (2d8+9 plus poison) |
Bite +11 melee (2d8+9 plus poison) |
Full Attack: |
Bite +11 melee (2d8+9 plus poison) |
Bite +11 melee (2d8+9 plus poison) |
Space/Reach: |
20 ft./15 ft. |
20 ft./15 ft. |
Special Attacks: |
Poison |
Poison, smite good |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Damage reduction 10/magic, darkvision 60 ft., resistance to cold 10, and fire 10, spell resistance 17, vermin traits |
Saves: |
Fort +9, Ref +6, Will +4 |
Fort +9, Ref +6, Will +4 |
Abilities: |
Str 23, Dex 15, Con 12, Int Ø, Wis 10, Cha 2 |
Str 23, Dex 15, Con 12, Int 3, Wis 10, Cha 2 |
Skills: |
Climb +14, Hide -2, Spot +4 |
Climb +14, Hide -2, Spot +4 |
Feats: |
— |
— |
Environment: |
Underground |
Any evil-aligned plane |
Organization: |
Solitary |
Solitary |
Challenge Rating: |
6 |
8 |
Advancement: |
13-23 HD (Gargantuan) |
13-23 HD (Gargantuan) |
Level Adjustment: |
— |
— |
|
Monstrous Centipede, Colossal |
Fiendish Monstrous Centipede, Colossal |
Size/Type: |
Colossal Vermin |
Colossal Magical Beast (Extraplanar) |
Hit Dice: |
24d8+24 (132 hp) |
24d8+24 (132 hp) |
Initiative: |
+1 |
+1 |
Speed: |
40 ft. (8 squares), climb 40 ft. |
40 ft. (8 squares), climb 40 ft. |
Armor Class: |
20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18 |
20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18 |
Base Attack/Grapple: |
+18/+42 |
+18/+42 |
Attack: |
Bite +18 melee (4d6+12 plus poison) |
Bite +18 melee (4d6+12 plus poison) |
Full Attack: |
Bite +18 melee (4d6+12 plus poison) |
Bite +18 melee (4d6+12 plus poison) |
Space/Reach: |
30 ft./20 ft. |
30 ft./20 ft. |
Special Attacks: |
Poison |
Poison, smite good |
Special Qualities: |
Darkvision 60 ft., vermin traits |
Damage reduction 10/magic, darkvision 60 ft., resistance to cold 10, and fire 10, spell resistance 25, vermin traits |
Saves: |
Fort +15, Ref +9, Will +8 |
Fort +15, Ref +9, Will +8 |
Abilities: |
Str 27, Dex 13, Con 12, Int Ø, Wis 10, Cha 2 |
Str 27, Dex 13, Con 12, Int 3, Wis 10, Cha 2 |
Skills: |
Climb +16, Hide -7, Spot +4 |
Climb +16, Hide -7, Spot +4 |
Feats: |
— |
— |
Environment: |
Underground |
Any evil-aligned plane |
Organization: |
Solitary |
Solitary |
Challenge Rating: |
9 |
11 |
Advancement: |
25-48 HD (Colossal) |
25-48 HD (Colossal) |
Level Adjustment: |
— |
— |
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
A monstrous centipede has a poisonous bite. The details vary by the centipede’s size, as shown on the table. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.
Once per day a fiendish monstrous centipede can make a normal melee attack to deal extra damage against a good foe.