Size/Type: | Large Animal |
---|---|
Hit Dice: | 5d8+10 (32 hp) |
Initiative: | +3 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 |
Base Attack/Grapple: | +3/+12 |
Attack: | Claw +7 melee (1d4+5) |
Full Attack: | 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Pounce, improved grab, rake 1d4+2 |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +6, Ref +7, Will +2 |
Abilities: | Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
Skills: | Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5 |
Feats: | Alertness, Run |
Environment: | Warm plains |
Organization: | Solitary, pair, or pride (6-10) |
Challenge Rating: | 3 |
Advancement: | 6-8 HD (Large) |
Level Adjustment: | — |
The statistics presented here describe a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller but use the same statistics.
If a lion charges a foe, it can make a full attack, including two rake attacks.
To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Attack bonus +7 melee, damage 1d4+2.
Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.