Size/Type: | Medium Magical Beast |
---|---|
Hit Dice: | 8d10+24 (68 hp) |
Initiative: | +6 |
Speed: | 60 ft. (12 squares) |
Armor Class: | 17 (+2 Dex, +5 natural), touch 12, flat-footed 15 |
Base Attack/Grapple: | +8/+11 |
Attack: | Claw +11 melee (1d8+4) |
Full Attack: | Claw +11 melee (1d8+4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Acid spray |
Special Qualities: | Darkvision 60 ft., immunity to acid, low-light vision, scent |
Saves: | Fort +9, Ref +10, Will +3 |
Abilities: | Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills: | Hide +9, Listen +6, Jump +21, Spot +6 |
Feats: | Alertness, Improved Initiative, Lightning Reflexes |
Environment: | Warm forests |
Organization: | Solitary or pack (3-6) |
Challenge Rating: | 6 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 9-12 HD (Medium); 13-24 HD (Large) |
Level Adjustment: | — |
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.