Size/Type: | Gargantuan Magical Beast |
---|---|
Hit Dice: | 16d10+112 (200 hp) |
Initiative: | -2 |
Speed: | 20 ft. (4 squares), burrow 20 ft., swim 10 ft. |
Armor Class: | 19 (-4 size, -2 Dex, +15 natural), touch 4, flat-footed 19 |
Base Attack/Grapple: | +16/+40 |
Attack: | Bite +25 melee (2d8+12) |
Full Attack: | Bite +25 melee (2d8+12) and sting +20 melee (2d6+6 plus poison) |
Space/Reach: | 20 ft./15ft. |
Special Attacks: | Improved grab, swallow whole, poison |
Special Qualities: | Tremorsense 60 ft. |
Saves: | Fort +17, Ref +8, Will +4 |
Abilities: | Str 35, Dex 6, Con 25, Int 1, Wis 8, Cha 8 |
Skills: | Listen +18, Swim +20 |
Feats: | Awesome Blow, Cleave, Improved Bull Rush, Power Attack, Weapon Focus (bite), Weapon Focus (sting) |
Environment: | Underground |
Organization: | Solitary |
Challenge Rating: | 12 |
Treasure: | No coins, 50% goods (stone only), no items |
Alignment: | Always neutral |
Advancement: | 16-32 HD (Gargantuan); 33-48 HD (Colossal) |
Level Adjustment: | — |
The body of a mature purple worm is 5 feet in diameter and 80 feet long, weighing about 40,000 pounds. The creature has a poisonous stinger in its tail.
In battle, a purple worm forms into a coil 20 feet in diameter, biting and stinging anything within reach.
To use this ability, a purple worm must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can attempt to swallow the foe the following round.
Injury, Fortitude DC 25, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
A purple worm can try to swallow a grabbed opponent of a smaller size than itself by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 17). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Gargantuan worm’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.
A purple worm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.