Spellcraft DC: | 50 |
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Components: | V, S |
Casting Time: | 1 minute |
Range: | 0 ft. |
Area: | 2-mile-radius emanation |
Duration: | 20 hours |
Saving Throw: | Reflex negates (see text) |
Spell Resistance: | Yes |
To Develop: | 450,000 gp; 9 days; 18,000 XP. Seeds: energy (fire) (DC 19), energy (weather) (DC 19). Factor: change rain to wisps of flame (ad hoc +12 DC). |
This spell summons a swirling thunderstorm that rains fire rather than raindrops down on the character and everything within a two-mile radius of him or her. Everything caught unprotected or unsheltered in the flaming deluge takes 1 point of fire damage each round. A successful Reflex save results in no damage, but the save must be repeated each round. Unless the ground is exceedingly damp, all vegetation is eventually blackened and destroyed, leaving behind a barren wasteland similar to the aftermath of a grass or forest fire. The fiery storm is stationary and persists even if the caster leaves.